Transitioning Combat

To my frustration, I've been knocked-out flat with a cold for the last week and it's totally drained my energy. It could be because my immune system is terrible, because I'm totally burnt out and need a break, or a little of both. Regardless, this update's going to be short and sweet.

The server finally sends combat information over, which means we can do fancy things like have numbers appear over character's heads when they're hurt or healed. I'll be playing around with this to make it "juicier", but functionally, it's in.

There are a lot of half-finished projects that will get some attention as soon as I can get back to work without staring at my laptop for hours on end. In the meantime, I'm going to take it easy.

Harmonia Game Engine
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